Picking up immediately from where we left off last time, Uhtred is running away from the three goblins, Birel sneaking up from behind. Birel shifts back into her bear form, and continues her pursuit. Suddenly, they stumble across the path of an adventuring party that just so happens to be traveling through that particular part of the forest. The adventuring party consists of four members: a male Hengeyokai fox Warden named Katsumi, a female Dragonborn Assassin named Black Core, a genderless Shardmind Preservation Invoker named Nuraiya, and a male Eladrin Control Wizard named Erevan. These four see Uhtred bursting out of a cave with three goblins and a bear chasing after him, and so they decide to help. Erevan casts Cloud of Daggers on one of the goblins. Birel continuously swipes at the goblins with her bear claws, but can't seem to hit any of them. Everyone else uses various abilities, and within a minute or two, all three goblins are lying dead near the cave entrance. Uhtred feels some remorse, as he hadn't initially wanted to kill the goblins, but Black Core quickly reassures him that goblins are not worth crying over.
Birel (who is still in bear form) decides to go back to explore the cave the goblins came from, and Black Core follows her. Inside the cave, Birel shifts back into her Elf form and introduces herself to Black Core, who is mildly surprised, but not much. The rest of the party (including Uhtred) follow behind, and after being introduced to Birel, they begin exploring the cave. On the dingy table the goblins were sitting around, the party finds some food, playing cards, copper coins and a crudely drawn map of Albridge. The mayor's house and þe Alde Bone Tavern are circled on the map. Huraiya notices a pouch hanging from one of the chairs, and upon opening it, discovers 40 gold pieces inside.
Black Core then stealthily scouts ahead down a tunnel in the back of the cave, and discovers another room around the corner. The room is dimly lit, debris litter the floor, and there are three goblin cutters and one goblin hexer standing near a crackling fire in a brazier, while a fourth goblin cutter guards a set of double doors which undoubtedly open up to a passage leading deeper into the cave. The goblins in this room all fail to notice Black Core due to a successful stealth check, and the rest of the party slowly creeps up behind Black Core. Then they all suddenly burst into the room, taking the goblins by surprise and slaughtering most of the cutters before they can even react. The goblin hexer is tougher though, and takes longer to fell, though he does eventually succumb, but not before getting a few spells off with the magical rod he's carrying.
But just as the party had thought they won, four giant rats and two fire beetles burst out from the piles of rubble strewn across the floor and proceed to attack the party. Black Core throws a javelin at one of the fire beetles, but she gets a critical miss, and her javelin hits the wall instead and breaks in half. The other party members then proceed to attack the rats and beetles in turn. As the battle is raging, Black Core loots the body of the goblin hexer, finding some leather robes and a hexer rod inscribed with strange runes. Three of the rats are quickly slain, but the fire beetles use Fire Spray, knocking out first Erevan and then Uhtred. The party manages to slay one of the beetles, but the other is still going, though obviously very weakened.
Due to Blakfyre Games closing for the night, the game session had to be cut short before the combat encounter could be concluded. One giant rat and one fire beetle still remain, and two party members (Erevan and Uhtred) have been rendered unconscious. The following pictures depict the final state of the game for this session:
Thursday, August 17, 2017
Tuesday, August 15, 2017
Newcomers! Additional party members join the battle!
Additional Cast:
New characters which have been created since the previous entry are listed below.
New characters which have been created since the previous entry are listed below.
Katsumi
played by Keaton Clark
Age: ???
Sex: Male
Race: Hengeyokai (Animal Form: fox)
Class: Earth Warden [DEFENDER]
Paragon Path: ???
Epic Destiny: ???
Background: Sage
Specialty: Astronomer
Personality Trait: I'm willing to listen to every side of an argument before I make my own judgement.
Ideal: The goal of a life of study is the betterment of oneself. (Any)
Bond: It is my duty to protect the weak.
Flaw: I can't keep a secret to save my life, or anyone else's.
Feature — Researcher: Whenever I attempt to learn or recall a piece of lore, if I do not already know the information, I often know where and from whom I can obtain it. Usually this information comes from a library, scriptorium, university, or a sage or other learned person or creature. However, there are some pieces of knowledge which are so obscure or hidden away in such inaccessible locations that even I cannot find them, and unearthing the deepest secrets of the multiverse can take a lifetime.
Purposeful Journey: ???
At-Will Powers: ???
Encounter Powers: ???
Daily Powers: ???
Utility Powers: N/A
Feats: ???
Rituals: ???
played by Keaton Clark
Age: ???
Sex: Male
Race: Hengeyokai (Animal Form: fox)
Class: Earth Warden [DEFENDER]
Paragon Path: ???
Epic Destiny: ???
Background: Sage
Specialty: Astronomer
Personality Trait: I'm willing to listen to every side of an argument before I make my own judgement.
Ideal: The goal of a life of study is the betterment of oneself. (Any)
Bond: It is my duty to protect the weak.
Flaw: I can't keep a secret to save my life, or anyone else's.
Feature — Researcher: Whenever I attempt to learn or recall a piece of lore, if I do not already know the information, I often know where and from whom I can obtain it. Usually this information comes from a library, scriptorium, university, or a sage or other learned person or creature. However, there are some pieces of knowledge which are so obscure or hidden away in such inaccessible locations that even I cannot find them, and unearthing the deepest secrets of the multiverse can take a lifetime.
Purposeful Journey: ???
At-Will Powers: ???
Encounter Powers: ???
Daily Powers: ???
Utility Powers: N/A
Feats: ???
Rituals: ???
Black Core
played by Chantel Jones
Age: 200 (approximately)
Sex: Female
Race: Dragonborn
Class: Assassin [STRIKER] (from Forgotten Heroes: Scythe & Shroud)
Paragon Path: ???
Epic Destiny: ???
Background: Criminal
Criminal Specialty: ???
Personality Trait: ???
Ideal: ???
Bond: ???
Flaw: ???
Feature — Criminal Contract: ???
Purposeful Journey: ???
At-Will Powers: ???
Encounter Powers: ???
Daily Powers: ???
Utility Powers: N/A
Feats: ???
Rituals: ???
played by Chantel Jones
Age: 200 (approximately)
Sex: Female
Race: Dragonborn
Class: Assassin [STRIKER] (from Forgotten Heroes: Scythe & Shroud)
Paragon Path: ???
Epic Destiny: ???
Background: Criminal
Criminal Specialty: ???
Personality Trait: ???
Ideal: ???
Bond: ???
Flaw: ???
Feature — Criminal Contract: ???
Purposeful Journey: ???
At-Will Powers: ???
Encounter Powers: ???
Daily Powers: ???
Utility Powers: N/A
Feats: ???
Rituals: ???
Nuraiya (pronounced: new-rai-ya)
played by Nikolas Ver Steeg
Age: ???
Sex: Genderless, but usually takes on a masculine appearance
Race: Shardmind
Class: Invoker — Covenant of Preservation [CONTROLLER/LEADER]
Paragon Path: ???
Epic Destiny: ???
Background: Acolyte
Personality Trait: ???
Ideal: ???
Bond: ???
Flaw: ???
Feature — Shelter of the Faithful: As an acolyte, I command the respect of those who share my faith, and I can perform the religious ceremonies of my deity Ioun. My adventuring companions and I can expect to receive free healing and care at a temple, shrine, or other established presence of my faith, though we must provide any material components needed for spells. Those who share my religion will support me (but only me) at a modest lifestyle. I might also have ties to a specific temple dedicated to Ioun, and I have a residence there. This could be the temple where I used to serve, if I remain on good terms with it, or a temple where I have found a new home. While near my temple, I can call upon the priests for assistance, provided the assistance I ask for is not hazardous and I remain in good standing with my temple.
Purposeful Journey: I intend to rebuild the Shard Gate. Though I know such a monumental task will inevitably take eons to complete, it is what I personally believe would be most pleasing to my goddess Ioun, the great protector who gave life unto my race.
At-Will Powers: ???
Encounter Powers: ???
Daily Powers: ???
Utility Powers: N/A
Feats: ???
Rituals: ???
played by Nikolas Ver Steeg
Age: ???
Sex: Genderless, but usually takes on a masculine appearance
Race: Shardmind
Class: Invoker — Covenant of Preservation [CONTROLLER/LEADER]
Paragon Path: ???
Epic Destiny: ???
Background: Acolyte
Personality Trait: ???
Ideal: ???
Bond: ???
Flaw: ???
Feature — Shelter of the Faithful: As an acolyte, I command the respect of those who share my faith, and I can perform the religious ceremonies of my deity Ioun. My adventuring companions and I can expect to receive free healing and care at a temple, shrine, or other established presence of my faith, though we must provide any material components needed for spells. Those who share my religion will support me (but only me) at a modest lifestyle. I might also have ties to a specific temple dedicated to Ioun, and I have a residence there. This could be the temple where I used to serve, if I remain on good terms with it, or a temple where I have found a new home. While near my temple, I can call upon the priests for assistance, provided the assistance I ask for is not hazardous and I remain in good standing with my temple.
Purposeful Journey: I intend to rebuild the Shard Gate. Though I know such a monumental task will inevitably take eons to complete, it is what I personally believe would be most pleasing to my goddess Ioun, the great protector who gave life unto my race.
At-Will Powers: ???
Encounter Powers: ???
Daily Powers: ???
Utility Powers: N/A
Feats: ???
Rituals: ???
Erevan Valenvae
played by Nicholas Lloyd
Age: 78
Sex: Male
Race: Eladrin
Class: Control Wizard [CONTROLLER]
Paragon Path: ???
Epic Destiny: ???
Background: Hermit
Life of Seclusion: I was exiled for I crime that I didn't commit.
Personality Trait: ???
Ideal: I feel tremendous empathy for those who suffer.
Bond: My isolation has given me insight into a great evil that only I can harness.
Flaw: I'd risk too much for too little.
Feature — Discovery: I have discovered the location of Tharizdun, god of Eternal Darkness, Decay, Entropy, Malign Knowledge, Insanity, and Cold.
Purposeful Journey: [CLASSIFIED]
At-Will Powers: Cloud of Daggers, Ray of Frost
Encounter Powers: Ray of Enfeeblement
Daily Powers: Sleep
Utility Powers: N/A
Feats: ???
Rituals: ???
played by Nicholas Lloyd
Age: 78
Sex: Male
Race: Eladrin
Class: Control Wizard [CONTROLLER]
Paragon Path: ???
Epic Destiny: ???
Background: Hermit
Life of Seclusion: I was exiled for I crime that I didn't commit.
Personality Trait: ???
Ideal: I feel tremendous empathy for those who suffer.
Bond: My isolation has given me insight into a great evil that only I can harness.
Flaw: I'd risk too much for too little.
Feature — Discovery: I have discovered the location of Tharizdun, god of Eternal Darkness, Decay, Entropy, Malign Knowledge, Insanity, and Cold.
Purposeful Journey: [CLASSIFIED]
At-Will Powers: Cloud of Daggers, Ray of Frost
Encounter Powers: Ray of Enfeeblement
Daily Powers: Sleep
Utility Powers: N/A
Feats: ???
Rituals: ???
Rivek
played by Jason Thurgood
Age: 47
Sex: Male
Race: Githzerai
Class: Artificier [LEADER]
Paragon Path: ???
Epic Destiny: ???
Background: Sage
Specialty: Researcher
Personality Trait: I'm used to helping out those who aren’t as smart as I am, and I patiently explain anything and everything to others.
Ideal: The path to power and self-improvement is through knowledge. (Neutral)
Bond: I have an ancient text that holds terrible secrets that must not fall into the wrong hands.
Flaw: Most people scream and run when they see a demon. I stop and take notes on its anatomy.
Feature — Researcher: Whenever I attempt to learn or recall a piece of lore, if I do not already know the information, I often know where and from whom I can obtain it. Usually this information comes from a library, scriptorium, university, or a sage or other learned person or creature. However, there are some pieces of knowledge which are so obscure or hidden away in such inaccessible locations that even I cannot find them, and unearthing the deepest secrets of the multiverse can take a lifetime.
Purposeful Journey: ???
At-Will Powers: Magic Weapon, Thunderous Armor
Encounter Powers: Burning Weapons
Daily Powers: Punishing Eye (from Dragon Magazine) /OR/ Icebound Sigil
Utility Powers: N/A
Feats: Crossbow Caster
Rituals: N/A
played by Jason Thurgood
Age: 47
Sex: Male
Race: Githzerai
Class: Artificier [LEADER]
Paragon Path: ???
Epic Destiny: ???
Background: Sage
Specialty: Researcher
Personality Trait: I'm used to helping out those who aren’t as smart as I am, and I patiently explain anything and everything to others.
Ideal: The path to power and self-improvement is through knowledge. (Neutral)
Bond: I have an ancient text that holds terrible secrets that must not fall into the wrong hands.
Flaw: Most people scream and run when they see a demon. I stop and take notes on its anatomy.
Feature — Researcher: Whenever I attempt to learn or recall a piece of lore, if I do not already know the information, I often know where and from whom I can obtain it. Usually this information comes from a library, scriptorium, university, or a sage or other learned person or creature. However, there are some pieces of knowledge which are so obscure or hidden away in such inaccessible locations that even I cannot find them, and unearthing the deepest secrets of the multiverse can take a lifetime.
Purposeful Journey: ???
At-Will Powers: Magic Weapon, Thunderous Armor
Encounter Powers: Burning Weapons
Daily Powers: Punishing Eye (from Dragon Magazine) /OR/ Icebound Sigil
Utility Powers: N/A
Feats: Crossbow Caster
Rituals: N/A
Monday, August 14, 2017
NPC highlight: Paquil
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| Paquil |
Non-Player Character (NPC)
Sex: Male
Race: Dwarf
Profession: Brewmaster Barkeep & Alchemist
Characteristic: Speaks loudly or in whispers
Ideals: Independence (chaotic)
Bonds: Colleagues or compatriots
Flaws: Arrogance
Details: The alchemically gifted barkeep and proprietor of þe Alde Bone Tavern (i.e. The Old Bone Tavern — a small pub located in the village of Albridge), Paquil is a highly skilled brewmaster and alchemist who often combines his two trades with, shall we say, interesting results...
An obsessive compulsive perfectionist, Paquil plays his two trades off each other in order to push both to new and amazing heights, the likes of which make other barkeeps marvel in awe. However, because of his incredible skill and talent, he also has a tendency to be a bit of a prideful, arrogant, and independent loudmouth. He apparently lacks any fine volume control over his voice, and as such, he's nearly always either speaking so loud he's practically shouting, or whispering so softly that you have to strain your ears to hear. However, despite his pride and independence, he's fiercely loyal to his colleagues and compatriots. Those who befriend Paquil have a friend for life.
He possesses an encyclopedic knowledge of both alcohol and alchemy, and can whip up the meanest cocktails (of either variety) that your brain can imagine. Should the players require any assistance with either alcoholic or alchemical problems, Paquil may be willing to lend a hand.
Sunday, August 13, 2017
Purposeful Journey / Personal Quest
The Purposeful Journey is a unique concept I created myself to add an additional layer of personality and flavor to your character's background, as well as providing a foundation for future gameplay sessions and story hooks. Your Purposeful Journey is a special quest or task that your character must complete in order to save, help, honor, or otherwise benefit someone that your character deeply cares about and has a personal connection to. It is not something simple or easy, and is expected to take the full length of the campaign to complete. Try to come up with something interesting, unique, and deeply personal that would motivate your character to go on an epic journey for a specific purpose in the service of someone else.
I came up with this idea after watching a YouTube video called Shonen Anime's Biggest Problem, by Reality Punch Studios. Watching this video will give you a better understanding of your Purposeful Journey and what the intention behind it is supposed to be.
EDIT: I have chosen to change the name of this feature to "Personal Quest," which I feel is a more intuitive and straightforward label.
I came up with this idea after watching a YouTube video called Shonen Anime's Biggest Problem, by Reality Punch Studios. Watching this video will give you a better understanding of your Purposeful Journey and what the intention behind it is supposed to be.
EDIT: I have chosen to change the name of this feature to "Personal Quest," which I feel is a more intuitive and straightforward label.
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