Birel
played by John Hastings
Age: ???
Sex: Female (player is male in real life)
Race: Elf
Class: Guardian Druid [DEFENDER]
Paragon Path: Guardian of the Living Gate
Epic Destiny: ???
Background: Far-Traveler (from Sword Coast Adventurer’s Guide)
Why Are You Here?: Wanderer
Personality Trait: I express affection or displeasure in ways that are unfamiliar to others.
Ideals: Inquisitive. Everything is new. I have a thirst to learn.
Bonds: So long as I have my totem from my homeland, I can face all challenges of this new land.
Flaws: I have a weakness for the new intoxicants and other pleasures of this land.
Feature — All Eyes On You: My accent, mannerisms, figures of speech, and even my appearance all mark me as foreign. Curious glances are directed me way wherever I go, which can be a nuisance, but I also gain the friendly interest of scholars and others intrigued by far-off lands, to say nothing of everyday folk who are eager to hear stories of my homeland. I can parley this attention into access to people and places I might not otherwise have, for both I and my traveling companions. Noble lords, scholars, and merchant princes, to name a few, are often interested in hearing about my distant homeland and people.
Origin Story: ???
Personal Quest: To sample all the wonderful pleasures of every land I visit.
At-Will Powers: Chill Wind, Call of the Beast, Grasping Claws
Encounter Powers: Frost Flash, Elven Accuracy
Daily Powers: Fires of Life
Utility Powers: N/A
Feats: Primal Instinct
Rituals: Animal Messenger, Commune With Nature
played by John Hastings
Age: ???
Sex: Female (player is male in real life)
Race: Elf
Class: Guardian Druid [DEFENDER]
Paragon Path: Guardian of the Living Gate
Epic Destiny: ???
Background: Far-Traveler (from Sword Coast Adventurer’s Guide)
Why Are You Here?: Wanderer
Personality Trait: I express affection or displeasure in ways that are unfamiliar to others.
Ideals: Inquisitive. Everything is new. I have a thirst to learn.
Bonds: So long as I have my totem from my homeland, I can face all challenges of this new land.
Flaws: I have a weakness for the new intoxicants and other pleasures of this land.
Feature — All Eyes On You: My accent, mannerisms, figures of speech, and even my appearance all mark me as foreign. Curious glances are directed me way wherever I go, which can be a nuisance, but I also gain the friendly interest of scholars and others intrigued by far-off lands, to say nothing of everyday folk who are eager to hear stories of my homeland. I can parley this attention into access to people and places I might not otherwise have, for both I and my traveling companions. Noble lords, scholars, and merchant princes, to name a few, are often interested in hearing about my distant homeland and people.
Origin Story: ???
Personal Quest: To sample all the wonderful pleasures of every land I visit.
At-Will Powers: Chill Wind, Call of the Beast, Grasping Claws
Encounter Powers: Frost Flash, Elven Accuracy
Daily Powers: Fires of Life
Utility Powers: N/A
Feats: Primal Instinct
Rituals: Animal Messenger, Commune With Nature
Katsumi
played by Keaton Clark
Age: ???
Sex: Male
Race: Hengeyokai (Animal Form: fox)
Class: Earth Warden [DEFENDER]
Paragon Path: ???
Epic Destiny: ???
Background: Sage
Specialty: Astronomer
Personality Trait: I'm willing to listen to every side of an argument before I make my own judgement.
Ideal: Self-Improvement. The goal of a life of study is the betterment of oneself. (Any)
Bond: It is my duty to protect the weak.
Flaw: I can't keep a secret to save my life, or anyone else's.
Feature — Researcher: Whenever I attempt to learn or recall a piece of lore, if I do not already know the information, I often know where and from whom I can obtain it. Usually this information comes from a library, scriptorium, university, or a sage or other learned person or creature. However, there are some pieces of knowledge which are so obscure or hidden away in such inaccessible locations that even I cannot find them, and unearthing the deepest secrets of the multiverse can take a lifetime.
Origin Story: ???
Personal Quest: ???
At-Will Powers: ???
Encounter Powers: ???
Daily Powers: ???
Utility Powers: N/A
Feats: ???
Rituals: ???
played by Keaton Clark
Age: ???
Sex: Male
Race: Hengeyokai (Animal Form: fox)
Class: Earth Warden [DEFENDER]
Paragon Path: ???
Epic Destiny: ???
Background: Sage
Specialty: Astronomer
Personality Trait: I'm willing to listen to every side of an argument before I make my own judgement.
Ideal: Self-Improvement. The goal of a life of study is the betterment of oneself. (Any)
Bond: It is my duty to protect the weak.
Flaw: I can't keep a secret to save my life, or anyone else's.
Feature — Researcher: Whenever I attempt to learn or recall a piece of lore, if I do not already know the information, I often know where and from whom I can obtain it. Usually this information comes from a library, scriptorium, university, or a sage or other learned person or creature. However, there are some pieces of knowledge which are so obscure or hidden away in such inaccessible locations that even I cannot find them, and unearthing the deepest secrets of the multiverse can take a lifetime.
Origin Story: ???
Personal Quest: ???
At-Will Powers: ???
Encounter Powers: ???
Daily Powers: ???
Utility Powers: N/A
Feats: ???
Rituals: ???
Iados Amn
played by Paul Jepsen
Age: 30
Sex: Male
Race: Tiefling
Class: Archer Ranger [STRIKER]
Paragon Path: ???
Epic Destiny: ???
Background: Criminal (Variant: Spy)
Specialty: Blackmailer
Personality Trait: I always have a plan for what to do when things go wrong.
Ideal: Freedom. Chains are meant to be broken, as are those who would forge them. (Chaotic)
Bond: I'm trying to pay off an old debt I owe to generous benefactor.
Flaw: I turn tail and run when things look bad.
Feature — Criminal Contact: I have a reliable and trustworthy contact who acts as my liaison to a network of other criminals. I know how to get messages to and from my contact, even over great distances; specifically, I know the local messengers, corrupt caravan masters, and seedy sailors who can deliver messages for me.
Origin Story: ???
Personal Quest: ???
At-Will Powers: Careful Attack, Nimble Strike
Encounter Powers: Evasive Strike
Daily Powers: Hunter's Bear Trap
Utility Powers: N/A
Feats: Agile Hunter
Rituals: N/A
played by Paul Jepsen
Age: 30
Sex: Male
Race: Tiefling
Class: Archer Ranger [STRIKER]
Paragon Path: ???
Epic Destiny: ???
Background: Criminal (Variant: Spy)
Specialty: Blackmailer
Personality Trait: I always have a plan for what to do when things go wrong.
Ideal: Freedom. Chains are meant to be broken, as are those who would forge them. (Chaotic)
Bond: I'm trying to pay off an old debt I owe to generous benefactor.
Flaw: I turn tail and run when things look bad.
Feature — Criminal Contact: I have a reliable and trustworthy contact who acts as my liaison to a network of other criminals. I know how to get messages to and from my contact, even over great distances; specifically, I know the local messengers, corrupt caravan masters, and seedy sailors who can deliver messages for me.
Origin Story: ???
Personal Quest: ???
At-Will Powers: Careful Attack, Nimble Strike
Encounter Powers: Evasive Strike
Daily Powers: Hunter's Bear Trap
Utility Powers: N/A
Feats: Agile Hunter
Rituals: N/A
Euze
played by Brad Kammerman
Age:
25Sex:
MaleRace:
Longtooth ShifterClass:
Battlesmith Artificer [LEADER/controller]Paragon Path:
???Epic Destiny:
???Background:
OutlanderOrigin:
Exile/OutcastPersonality Trait:
I was, in fact, raised by wolves.Ideal:
Change. Life is like the seasons, in constant change, and we must change with it. (Chaotic)Bond:
My family, clan, or tribe is the most important thing in my life, even when they are far from me.Flaw:
There's no room for caution in a life lived to the fullest.Feature — Wanderer:
I have an excellent memory for maps and geography, and I can always recall the general layout of terrain, settlements, and other features around me. In addition, I can find food and fresh water for myself and up to five other people each day, provided that the land offers berries, small game, water, and so forth.Origin Story:
???Personal Quest:
???At-Will Powers (Prayers):
Thundering Armor, Aggravating ForceEncounter Powers (Prayers):
Longtooth Shifting, Healing Infusion: Curative Admixture, Healing Infusion: Resistive Formula, Burning WeaponsDaily Powers (Prayers):
Obedient ServantUtility Powers (Prayers):
N/AFeats:
Armor Proficiency (Hide)Rituals:
N/AAggravating Force
Artificer Attack 1
When your infused weapon strikes an enemy, the weapon unleashes a force that rattles the foe.
At-Will ♦ Arcane, Force, Weapon
Standard Action ♦ Melee or Ranged weapon
Target: One creature
Attack: Intelligence vs. AC
Standard Action ♦ Melee or Ranged weapon
Target: One creature
Attack: Intelligence vs. AC
Hit: 1[W] + Intelligence modifier force damage, and the next ally to attack the target before the end of your next turn gains a +2 power bonus to the attack roll.
Level 21: 2[W] + Intelligence modifier damage.
Tariel
played by Natalie
Age:
???Sex:
FemaleRace:
DevaClass:
Wrathful Invoker [CONTROLLER/striker]Paragon Path:
???Epic Destiny:
???Background:
NoblePersonality Trait:
Despite my noble birth, I do not place myself above other folk. We all have the same blood.Ideal:
Independence. I must prove that I can handle myself without the coddling of my family. (Chaotic)Bond:
The common folk must see me as a hero of the people.Flaw:
I hide a truly scandelous secret that could ruin my family forever.Feature — Position of Privilege:
Thanks to my noble birth, people are inclined to think the best of me. I am welcome in high society, and people assume I have the right to be wherever I am. The common folk make every effort to accommodate me and avoid my displeasure, and other people of high birth treat me as a member of the same social sphere. I can secure an audience with a local noble if I need to.Origin Story:
???Personal Quest:
???At-Will Powers (Prayers):
Sun Strike, Grasping ShardsEncounter Powers (Prayers):
Channel Divinity: Armor of Wrath, Channel Divinity: Rebuke Undead, Blades of Astral Fire, Channel Divinity: Sehanine's ReversalDaily Powers (Prayers):
Angelic EchelonUtility Powers (Prayers):
N/AFeats:
Ritual Caster, Sehanine's ReversalRituals:
Hand of Fate, Gentle ReposeSun Strike
Invoker Attack 1
A beam of radiant energy extends from your hands to bathe a foe in searing light and force it to move.
At-Will ♦ Divine, Implement, Radiant
Standard Action ♦ Ranged 10
Target: One creature
Attack: Wisdom vs. Reflex
Standard Action ♦ Ranged 10
Target: One creature
Attack: Wisdom vs. Reflex
Hit: 1d8 + Wisdom modifier radiant damage, and you slide the target 1 square.
Level 21: 2d8 + Wisdom modifier radiant damage.
Special: You can use this power as a ranged basic attack.
Grasping Shards
Invoker Attack 1
You hurl a crystalline sphere of magic at your foes. On impact, it splinters into hundreds of tiny, radiant blades, which slice into your enemies and slow their movement.
At-Will ♦ Divine, Implement, Radiant
Standard Action ♦ Area Burst 1 within 10 squares
Target: Each creature in burst
Attack: Wisdom vs. Fortitude
Standard Action ♦ Area Burst 1 within 10 squares
Target: Each creature in burst
Attack: Wisdom vs. Fortitude
Hit: Wisdom modifier radiant damage, and the target is slowed until the end of your next turn.
Level 21: 1d10 + Wisdom modifier radiant damage.
Channel Divinity: Armor of Wrath
Invoker Feature
As your foe strikes, you invoke the gods' power to encase yourself in a burning aura of radiant energy.
Encounter ♦ Divine, Radiant
Immediate Reaction ♦ Close Burst 5
Trigger: An enemy within 5 squares of you hits you
Target: The triggering enemy in a burst
Immediate Reaction ♦ Close Burst 5
Trigger: An enemy within 5 squares of you hits you
Target: The triggering enemy in a burst
Effect: The target takes radiant damage equal to your Constitution modifier, and you push the target 2 squares.
Level 11: 1d6 + Constitution modifier radiant damage.
Level 21: 2d6 + Constitution modifier radiant damage.
Level 21: 2d6 + Constitution modifier radiant damage.
Channel Divinity: Rebuke Undead
Invoker Feature
Undead flee and then cower in your presence, their bodies seared by divine light.
Encounter ♦ Divine, Implement, Radiant
Standard Action ♦ Close Blast 5
Target: Each undead creature in blast
Attack: Wisdom vs. Will
Standard Action ♦ Close Blast 5
Target: Each undead creature in blast
Attack: Wisdom vs. Will
Hit: 2d10 + Wisdom modifier radiant damage. You push the target 2 squares, and it is dazed until the end of your next turn.
Level 5: 2d10 + Wisdom modifier radiant damage.
Level 11: 3d10 + Wisdom modifier radiant damage.
Level 15: 4d10 + Wisdom modifier radiant damage.
Level 21: 5d10 + Wisdom modifier radiant damage.
Level 25: 6d10 + Wisdom modifier radiant damage.
Level 11: 3d10 + Wisdom modifier radiant damage.
Level 15: 4d10 + Wisdom modifier radiant damage.
Level 21: 5d10 + Wisdom modifier radiant damage.
Level 25: 6d10 + Wisdom modifier radiant damage.
Miss: Half damage.
Channel Divinity: Sehanine's Reversal
Feat Power
Sehanine's blessing turns the powers of your enemies against them.
Encounter ♦ Divine
No Action ♦ Ranged 5
Trigger: You roll a natural 20 on a saving throw
No Action ♦ Ranged 5
Trigger: You roll a natural 20 on a saving throw
Effect: Chose an enemy within range; that creature gains the condition you just saved against.
Special: You must take the Sehanine's Reversal feat to use this power.
Blades of Astral Fire
Invoker Attack 1
Gleaming blades of radiant energy appear and strike your foes. The blades then transform into spectral shields that protect your allies.
Encounter ♦ Divine, Implement, Radiant
Standard Action ♦ Area Burst 1 within 10 squares
Target: Each enemy in burst
Attack: Wisdom vs. Reflex
Standard Action ♦ Area Burst 1 within 10 squares
Target: Each enemy in burst
Attack: Wisdom vs. Reflex
Hit: 1d6 + Wisdom modifier radiant damage.
Effect: Each ally in the burst gains a +2 power bonus to AC until the end of your next turn.
Covenant of Preservation: The bonus to AC equals 1 + your Intelligence modifier.
Angelic Echelon
Invoker Attack 1
Spectral angels swoop down to attack the foes around you and then linger briefly, threatening to inflict further damage.
Daily ♦ Divine, Implement, Radiant
Standard Action ♦ Close Burst 3
Target: Each enemy in burst
Attack: Wisdom vs. Will
Standard Action ♦ Close Burst 3
Target: Each enemy in burst
Attack: Wisdom vs. Will
Hit: 1d6 + Wisdom modifier radiant damage. Whenever the target attacks before the end of your next turn, the target takes 5 radiant damage.
Miss: Half damage.













